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Liminalita

Liminalita

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Devlog

  • Devlog 4 - Art update
    August 19, 2025 by sol-vin
    A small update on what the game looks like now. Worked pretty hard on the shaders since the last update and made them a lot more efficient... Continue reading
  • Devlog 3 - Library of Babel
    June 11, 2025 by sol-vin
    📚 Library of Babel The Library of Babel is now fully modeled and functional. The hexagonal layout is complete, and the space is walkable. The books themselves don’t yet have text or visuals—tha... Continue reading
  • Devlog 2 - Infinite Gallery and some plans
    June 06, 2025 by sol-vin#art game, #no ai, #walking simulator
    I’ve been heads down working on a ton of new spaces for Liminalita , and the game world is starting to sprawl in the best possible way. There’s a lot to talk about, so here’s a quick look at som... Continue reading
  • Devlog 1 - Starting Out
    May 19, 2025 by sol-vin
    Liminalita is a procedural art walking simulator I started designing after Procjam 2021 . It was directly inspired by an entry from that jam called I Don’t Get It —a minimalist walking sim in a si... Continue reading
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